Beautiful Machines |
Beautiful Machines
Maya 2012 view-port render
Maya 2012 Realtime rendering from Tony Jackson on Vimeo.
I'm really liking the real-time rendering in the Maya viewport. Just have to try and do some more work on this soon!
Chain Guns done ...
Weapons ... nearly complete ... from Tony Jackson on Vimeo.
Such small updates now ... I've not got a lot of free time to spend on it for the foreseeable future, so the updates will be some what small for a while. Ho hum.
Forget the top turret ...
Blocked-out chain gun placement from Tony Jackson on Vimeo.
First weapon ...
Incremental update ...
update from Tony Jackson on Vimeo.
Modelling nearly done ...
Now with Feet from Tony Jackson on Vimeo.
Documenting progress ...
Detail pass from Tony Jackson on Vimeo.
More documenting of the build progression. Looking forward to getting started on the texturing.
Mech concept ...
Colour ...
Lost posts ...
So here is at least one of them again ...
And a process gif ...
Motion Tracking
Tracking Test. from Tony Jackson on Vimeo.
I've been playing with matchmoving on and off for years, using different software, with varying results. I got a copy of Matchmover with my Maya license and decided to dabble once again. But it was mind numbingly frustrating, I couldn't get a single solve to work. All the videos I've watched make it look so easy and they work every time!
Anyway, I dug out an old license I have for some very cheap tracking software PFHoe, and after some fiddling, I got some reasonable results, and, in about 100th of the time I spent with Matchmover!
It's not perfect, but it's not bad.
Dynamics test
Dynamics Test from Tony Jackson on Vimeo.
I used cheap motion blur and I think that's why there is some strange movement on some of the debris pieces when they are close to the camera.
Next stage will be to sort some shaders, add dust and smaller debris, some camera shake, background elements, and if I can find the right car models, some traffic.